I’m a Game Designer based in Portugal, with studio experience and a focus on gameplay and systems design. I work mainly with Unreal Engine 5 and Unity, using prototyping and documentation to design, iterate and balance game systems.
My background includes both professional and academic projects, from early prototyping to Vertical Slice and Alpha/Beta production.
I’m particularly interested in combat, economy and world design systems.
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Bachelor's degree in Videogames and Multimedia Applications - Universidade Lusófona do Porto, Portugal
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Currently working at Aden as a Game Designer, contributing to both design and production workflows
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Other ongoing studio projects currently under NDA.
Bee The Roots - An inverse tower defense game (48h development)
About the game and download: https://v3.globalgamejam.org/2023/games/bee-roots-0

I’m really passionate about games and it’s power to tell stories in a way other medias aren’t capable. I also use writing as a tool to analyze game design, systems and player experience. So these focus on how mechanics, narrative and structure work together to create meaning:
https://drive.google.com/file/d/1gcilc4NYw2ZZjhcAcq0-owIOFtR3aeOo/view?usp=sharing
https://drive.google.com/file/d/1-hPLlKp_Po23DeFlqz5RjeZpsaiqtMqn/view?usp=sharing